A Destiny 2 inspired portfolio piece meant to show my understanding of Destiny's combat and character mechanics, level and mission design, gameplay spaces, as well as my familiarity with Destiny 2 PVE content and gameplay loops.
This project ended up being integrated into my university curriculum as a first person combat project for a level design class. Here is an example of a student that used my project template to create a level design mission: https://youtu.be/xV4u7ZdaFxY
I scripted all of the systems and gameplay to get it close to the same feel of the combat loop in Destiny 2.
High Concept/Initial Strike Pitch Document:
https://docs.google.com/presentation/d/1RGbucZ_nnP4ux3N5uAWV_9KTUnKBWeRUt5n7F0TDO6A/edit?usp=sharing
*All assets depicting Destiny weapons, ships, and enemies belong to Bungie Studios and were solely used for academic content in my project as placeholder assets. I sourced these free assets from 3D printed CAD models and fanart.
I also do not take ownership over any audio assets used in the video.
I do not assume ownership of any of them. Thank you!